Games Workshop says its senior managers aren't excited about AI, prohibits its use and laments that it's 'included on our phones or laptops whether we like it or not'

A tech-priest in red robes is heralded by a dodgy geezer holding paper that reads "Pontifex Maximus"
(Image credit: Games Workshop)

Warhammer company Games Workshop says that it does not allow generative AI in its products, and although some of its senior managers have investigated the technology, "none are that excited about it yet."

The comments came from Games Workshop CEO Kevin Rountree in the company's half-yearly financial report for the back end of 2025, in which it declared revenue of £332.1m ($445.9m USD), up from £299.5m ($402.1m USD) in 2024.

In the Warhammer 40,000 setting AI is forbidden—it stands for "Abominable Intelligence" in the Imperium and is considered tech-heresy by the tech-priests of the Adeptus Mechanicus. It's amusing to see the company behind Warhammer 40,000 take a similar stance, although presumably they don't agree with tech-priests about the value of turning employee's skulls into flying drones with cameras in them.

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Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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