RuneScape developer to bring SpatialOS tech to next project
Jagex and Improbable announce partnership.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Improbable's SpatialOS technology gives developers "the ability to define and build simulated worlds which can accommodate thousands of simultaneous players". Bossa Studios' incoming MMO Worlds Adrift and Spilt Milk's multiplayer roguelike Lazarus are but a couple of examples which currently utilise the tech—which Improbable made free to qualified game developers last year.
Now, Improbable has announced a partnership with RuneScape developer Jagex which will see the latter "deploy SpatialOS in the development of new projects."
Said to let devs exceed the limits of a single server or game engine, SpatialOS in essence leverages the cloud to allow hundreds of game engines to work together and create something "larger, richer, and with more players than any single one could." This in turn means in-world objects can persist indefinitely.
"Rather than having to build server infrastructure, a developer can deploy their project to the SpatialOS Platform with a handful of CLI commands, minutes after starting it, and begin sharing with others," Improbable explains in a statement. "This allows for an online game world to be built and iterated rapidly in the presence of players.
"A game developer can spend their time on what they want to do: creating and growing their game world and its story, rather than building and maintaining server infrastructure. Developers can create massive, ambitious games with far smaller teams."
So, is this news related to Jagex's 'Next Gen' mishap that occurred earlier this week? Possibly, however the developer is for now keeping its cards close to its chest. Acting CEO Phil Mansell did however say this of the Improbable partnership:
"As a studio, we have online gaming at heart and we’ve always looked for technology that can help to deliver the best possible experience for our players. We’re looking forward to working with Improbable and discovering the advancements the SpatialOS platform can bring to multiplayer gaming."
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

