Petroglyph announce Victory - a squad-based battle arena, with tanks
With development of troubled MMORTS End of Nations now in the hands of Trion Worlds, former developers Petroglyph have returned with Victory. To be clear, Victory is their triumphantly named Kickstarter hopeful, not (yet) a statement of success. It's an action strategy game that unfolds in real-time, but Petroglyph are saying it's not an RTS. At least, not in the way that you'd traditional think of the genre.
"If World of Tanks, StarCraft and League of Legends had a baby, it would be Victory," writes project lead Oksana Kubushyna. It's part team-based online battle arena, with full squads of tanks and infantry replacing the menagerie of disparate fictional styles that characterise most MOBA hero line-ups. There are definite RTS-elements blended in, too. Teams are fighting over capture points, and if a player's starting army is wiped out, they're out of that match.
Players can customise their squad make-up, buying new troop types through earned experience. Petroglyph state that the game won't be free-to-play, which suggests that unlocks will be purely tied to progress, not micro-transactions.
Victory is looking for $700,000. You can see a more detailed exploration of how the game will work in the video below.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.