New DayZ renderer gets a test drive

10 Dayz

A new renderer has been top of DayZ players' wishlists almost since it entered Early Access in 2013. DayZ tends to chug on most hardware in any built-up area—the rendering is tied to the simulation, so more to simulate means spikier motion, regardless of graphics settings. For the first time, Lead Producer Brian Hicks has shown off what some were beginning to believe was a myth. It has a way to go before it reaches the public experimental build, but the DirectX 11 Enfusion Engine renderer is a noticeable improvement.

Once the renderer goes live, we'll finally be able to use those GPUs we've got sitting around.