Valve's next major TF2 balancing update is 'imminent'

Valve's next TF2 update is going to be a biggie, overhauling some of the multiplayer shooter's most iconic weapons and fixing items that have been unbalanced for years. When Valve announced the changes in June it didn't say when the update was due. After a blog post from the developer yesterday we still don't have a precise date, but we do have a much better idea.

"We're putting the finishing touches on a mammoth new update, and it'll be shipping in the very near future, we promise. How near? Well, very. Imminent. Not this week imminent, but you know. Really soon."

Hmm. The language suggests that it could arrive later this month. I really hope so, because it's the first TF2 update for a while that I'm actually excited about. There's tweaks across the board but some classes, such as the Scout or Spy, are getting a lot of attention (the Scout's triple jump-enabling Atomizer bat is now much less viable, for example), while others like the Demoman are being left mostly alone. 

You can read more about the changes in Valve's "sneak peak".

Every player will have a different view of the planned changes, but personally I'm looking forward to a nerf to the Spy's Dead Ringer, a cloaking device that players use to feign death that is really frustrating to play against. Ammo kits and dispensers will no longer fill the device's meter, so Spies won't be able to use it as often.

How do you think the changes will impact the game?

Samuel Horti

Samuel is a freelance journalist and editor who first wrote for PC Gamer nearly a decade ago. Since then he's had stints as a VR specialist, mouse reviewer, and previewer of promising indie games, and is now regularly writing about Fortnite. What he loves most is longer form, interview-led reporting, whether that's Ken Levine on the one phone call that saved his studio, Tim Schafer on a milkman joke that inspired Psychonauts' best level, or historians on what Anno 1800 gets wrong about colonialism. He's based in London.