Live action, human-controlled Hitman is beautifully executed

Hitman Bugs Header

Let's ignore for a moment that the handlers' orders are completely unrealistic (for example, not one of them ordered 47 to kill every human in the building and arrange their corpses into a giant phallus), this is a flawless piece of promotion. From the Devon mansion that reflects Hitman's opening level to the meticulous emulation of in-game camera angles, live-action Hitman looks like it would be great fun to play, if it weren't for all the hassle in setting it up.

If you've got 22 mic'd-up actors and an AV desk to mix the feeds, then this is something you can do in your own free time. Otherwise, er, maybe Realm does parties?