'Maybe I've directed my last game,' Dead Space creator Glen Schofield says after being unable to secure funding for his new project: 'With the industry on pause, AAA feels like it's a long ways away'

Glen Schofield
(Image credit: PUBG Corp)

After a long career in videogames that took him from Ren and Stimpy and Rocky and Bullwinkle to Dead Space and The Callisto Protocol (seriously, check his credits), Glen Schofield might have finally reached the end of the line. In a message posted to LinkedIn (via VGC), Schofield said he'd been working on a new idea but "decided to walk away" after he couldn't raise the funding he was looking for, and admitted that "maybe I've directed my last game."

Schofield said he'd been "quietly" working on the project, which he described as "a new sub-genre of horror—not just horror, but something more" for the past eight months. A development budget of $17 million was set, "a small, talented crew" put together a prototype, and Schofield "started taking meetings."

"People loved the concept," he wrote. "We got a lot of second and third meetings. But early feedback was 'get [the budget] to $10M.' Lately, that number’s dropped to $2–5M.

"So last month, we decided to walk away. Some ideas are better left untouched than done cheap. We had a team of six here in the States and a full crew in the UK. Now, everyone’s looking for work. They're all talented folks—if you're hiring, let me know."

"I've worked on games of every size," Schofield wrote. "From two of us to over 300 devs. Spent the last 15–20 years making big AAA titles with great teams. That's what I do. That's what I love. But with the industry on pause, AAA feels like it's a long ways away.

It's not known how many developers have been left unemployed by the decision to stop work on the project, but Schofield said his daughter Nicole—who actually came up with the idea for the new game—was among them. She was previously employed at Striking Distance, where she worked as an environment artist on The Callisto Protocol and the top-down shooter Redacted, which launched in October 2024.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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