For the first time in 20 years, World of Warcraft will let solo players fight its hardest boss in a new 'Story Mode' raid difficulty

A spider-like character from World of Warcraft The War Within stands on a blue and purple background
(Image credit: Blizzard)

World of Warcraft players have spent years asking Blizzard to let them do raids without a full group of players so they can just see how the story ends. Starting today in The War Within, that will finally be possible—with some minor caveats.

'Story Mode' is a new difficulty setting available for The War Within's first raid, Nerub-ar Palace. It lets you walk into the raid as a solo player (or with up to nine other players) and fight the last boss at a reduced difficulty, essentially giving the expansion's campaign a proper finale. The boss won't drop normal raid loot, but it'll let you turn in one final quest with its own rewards.

Tyler has covered videogames and PC hardware for 15 years. He regularly spends time playing and reporting on games like Diablo 4, Elden Ring, Overwatch 2, and Final Fantasy 14. While his specialty is in action RPGs and MMOs, he's driven to cover all sorts of games whether they're broken, beautiful, or bizarre.