Elite Dangerous just implemented an entire system colonisation mechanic, in case you really want to get off this planet

A spacecraft flying near the sun in Elite: Dangerous
(Image credit: Frontier)

You ever have those games that it feels like everyone else is kinda lukewarm on but that hits you, specifically, in just the right way to consume a huge part of your life? That's Elite Dangerous for me. I've never felt like there was really much I was interested in doing in the game, but that's honestly fine. I love cruising through its realistically enormous facsimile of space, hearing the creak of the hull, and marvelling at the impossible scale of it all. I have spent many, many hours doing this. I will spend many more doing it too.

But maybe I'll get sucked into something other than space trucking for a little while, because Elite Dangerous just put out its mondo-huge Trailblazers update, adding a whole new system colonisation feature (in beta) to its ridiculously big Milky Way, letting you expand humanity into systems and planets beyond those it already has. Which can surely only work out great for everyone.

It also looks pricey, naturally—in the example Frontier shows, confirming your claim costs 25,000,000 credits. Far from an unfathomable amount, especially for a long-time player, but you're probably not gonna dive in and immediately be planting flags on uncharted worlds.

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Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

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