Skyblivion dev team is once again putting out a call for 'experienced mod authors and developers' to help get it finished, and it sure sounds like there's a lot left to do for a mod that's supposed to be out this year

Grey Fox in leather armor sneaking up on town guard in belltower in Skyblivion.
(Image credit: Skyblivion team)

Skyblivion, the massive mod that aims to rebuild all of The Elder Scrolls 4: Oblivion in the swanky new(er) tech of The Elder Scrolls 5: Skyrim Special Edition, is once again asking for help. A message posted on Nexus Mods (via RPS) says the dev team is "on the hunt for the final, vital members of their development team to bring this massive undertaking to life."

The team is looking for "experienced mod authors and developers" with "highly specialized skill set[s]" for roles in quest creation, navmesh, interior level design and QA, 3D art, sound design, and "implementation," which requires "a high level of expertise with NifSkope and Blender (specifically using the pyNifly plugin for this phase)."

"They’re not just looking for those with technical skills, but also the ability to work collaboratively as the team regularly talks to each other, writes things down, records all tasks and issues in a shared tracker, and engages in peer review," the post states. "Because the team is in the final, critical stages of development, they are strictly looking for veterans who can hit the ground running."

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I've reached out to Skyblivion project lead Rebelzize to ask about the likelihood of further delays, and will update if I receive a reply. In the meantime, here's 25 minutes of a fall forest in Cyrodiil—you have to admit that whether it's this year or not (or even beyond that), Skyblivion looks (and sounds) pretty great.

Skyblivion Ambience | 25 Minutes in the Fall Forest - YouTube Skyblivion Ambience | 25 Minutes in the Fall Forest - YouTube
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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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