It sure sounds like Electronic Arts thinks cutting Dragon Age: The Veilguard's live service components was a mistake

The Veilguard - Neve grimaces and uses magic to fend off a magical punch
(Image credit: BioWare, Electronic Arts)

Dragon Age: The Veilguard had a strong launch and solid reviews, but it ultimately fell significantly short of EA's sales expectations, leading to a dramatic downsizing of BioWare. As expected, the company addressed the question of what went wrong during today's quarterly financial call, and it sounds like CEO Andrew Wilson thinks the decision to ditch the live service elements of Veilguard was a mistake.

"Q3 was not the financial performance we wanted or expected," Wilson said during today's financial call. "We know as a leader in global entertainment, great titles—even when built and delivered with polished execution—can sometimes miss our financial expectations.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.