Cat breeding roguelike Mewgenics includes human conditions like autism and dyslexia, but they aren't just debuffs: 'You've been given this hand, make it work'

Mewgenics art
(Image credit: Edmund McMillen/Tyler Glaiel)

It won't surprise anyone who's followed his career that the next game from Super Meat Boy and The Binding of Isaac creator Edmund McMillen contains some likely-to-be-controversial elements. Its title is Mewgenics, a play on "eugenics," so there's one right off the bat.

The idea for Mewgenics, which is about breeding successive generations of cats and sending them on adventures with turn-based battles, came first from the observation that it's kind of messed up that we selectively breed animals until we think they're cute or useful.

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Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

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