Alien: Isolation is finally getting a sequel
Apparently it's not game over, man.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
With the 10th anniversary of the sci-fi horror masterwork Alien: Isolation upon us, creative director Al Hope has announced that the sequel fans have been pining for is finally going to happen.
"When we started developing Alien: Isolation, we had one guiding principle: To create a truly authentic experience that went back to the roots of the Alien franchise—a new story capturing the atmosphere and terror of the original 1979 movie masterpiece," Hope wrote.
"It's been nothing short of incredible to witness your passion for the game over the years and see it reach so many players around the world. Your boundless enthusiasm, excitement, screams (!) and steely courage in the face of cinema's greatest killer, have been profoundly rewarding."
Creative Assembly did indeed nail it with Alien: Isolation. We called it "the game the Alien series has always deserved" in our 93% review, "A deep, fun stealth game set in an evocatively realised sci-fi world."
It wasn't a huge seller though, and as the years rolled by, hopes for a sequel dwindled: In fact, in what will probably be the week's finest example of incredibly unfortunate timing, just a few hours before the announcement was made online editor Fraser Brown said in a 10th anniversary retrospective that "despite its critical success and the many accolades it's garnered over the years, the below-expectation sales and high cost of development made it a one-off." Sorry, Fraser.
On the other hand, this is probably one of those instances where we're all happier to be wrong. An Alien: Isolation sequel is long overdue, and hopefully the enduring strength of the original will help ensure that this time it doesn't end up overlooked.
There's no indication as to when Alien: Isolation 2 (or whatever it ends up being called) will arrive, but expect a wait: Hope said the sequel is currently "in early development," and there are no other details. It's definitely real, though: Lest there be any doubt, Hope's message was quickly shared by Creative Assembly, the developer of the original.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
The news you have all patiently waited for, from our Survival Team...#AlienIsolation10 https://t.co/vXgrii8vs9October 7, 2024

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

