Early plans for Half-Life 2 sound wild, including visits to cities like Chicago and LA, several Combine bases, and a sequence where a plane crashed into a skyrise that was cut after 9/11

Gordon Freeman and Alyx Vance
(Image credit: Valve)

Thanks to Half-Life 2: Raising the Bar and the Half-Life 2 beta leak from 2003, we've had a few little looks at concepts Valve considered for the FPS sequel but had to cut during development. For instance, thanks to files found in the leaked version, we know there were plans for a level set on an icebreaker ship that would lead to a mini-submarine trip to an underwater base—an idea that ended up being re-used in the Half-Life 2: Episode 3 synopsis, and the fan game based on it.

The recent 20th anniversary documentary has shone even more light on the earliest plans for Half-Life 2. Interestingly, those early plans weren't doing much to build on the plot of the first game. "The first two years we tried a lot of things," says writer Marc Laidlaw, "and a lot of those story arcs that we had initially didn't have really any carryover from Black Mesa or any of that."

Half-Life 2: 20th Anniversary Documentary - YouTube Half-Life 2: 20th Anniversary Documentary - YouTube
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Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.