Activision says CoD's anti-cheat system is catching more miscreants than ever, and permits itself a chuckle about dolts who 'promptly tell on themselves across social media, asking 'Why did this happen?''

black ops 6 season 1
(Image credit: Activision Blizzard)

Activision's anti-cheat team has published an update on Call of Duty and Ricochet, claiming that with Black Ops 6 "we've made real progress." Over the month of August "over 55,000 cheaters were disrupted by Call of Duty's mitigations" and the Ricochet team even allow themselves a bit of a chuckle about how doltish some of these cheaters can be:

"Some players have noticed these tools in action, like weapons disappearing and cars exploding when certain players enter. They then promptly tell on themselves across social media, asking 'Why did this happen?'"

black ops 7

(Image credit: Activision Blizzard)

Communication is also going to be improved around Ricochet's limited matchmaking feature, whereby suspicious activity sees accounts moved into a separate matchmaking pool. One downside of this is that an entire party of players can be pulled into the pool because of one player without knowing: players will now get an in-game notification when this happens, or when they join a party that's in the limited matchmaking pool.

Come Call of Duty: Black Ops 7, which releases November 14, "PC players will be required to enable both Secure Boot and TPM 2.0" before playing, and some new Ricochet systems will be tested over the game's beta access period. Then Team Ricochet puts on its best Arnie voice and says "The full force of our protections will be reserved for launch, when all systems come online together."

The post ends by acknowledging "there's no one-and-done solution to solving the challenge of cheating ... What matters, and where we’ve seen real improvement, is how quickly we adapt. In Black Ops 6, detections are faster, mitigations are stronger, and enforcement is cutting deeper into the networks that try to harm fair play. With Black Ops 7, hardware protections like Secure Boot and TPM 2.0 will add another layer of defense."

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Rich Stanton
Senior Editor

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

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