The next game in the Like a Dragon series was almost a fishing game: 'I wanted to make a game called Like a Dragon: Tuna'
We came this close to Dragon of Dojima the Diver.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Among the many games on the February 2025 videogame calendar is Like a Dragon: Pirate Yakuza in Hawaii, a Like a Dragon spin-off featuring fan favorite Goro Majima dressing as a pirate and fighting his way across Hawaii. Yet, as wild as that idea seems, we could have had an even stranger spin-off.
"During the end of the Infinite Wealth development," RGG studio director and series executive producer Masayoshi Yokoyama told the PlayStation Blog, "we began percolating the idea of a spin-off that stars characters who are not Ichiban Kasuga. It was almost as if we were creating a blown-up sub-story for Infinite Wealth. For quite some time, I wanted to make a game called Like a Dragon: Tuna, where Kazuma Kiryu, as a tuna fisherman, sets off to sea to fight against fishing boats."
What an amazing almost-was. I'm imagining a game somewhere between Dave the Diver and Dredge, only starring the Dragon of Dojima. While Like a Dragon: Tuna sadly did not eventuate, the ideas behind it inspired the spin-off we're actually going to get—one in which an amnesiac Majima learns who he really is, in-between a whole bunch of real-time brawling in the style of the classic Yakuza games rather than the turn-based menu combat of the more recent Like a Dragons.
Also it has jumping. In a first for the series you'll have a jump button, an idea RGG decide to add because, as Yokoyama explained, "the character Majima looks good while jumping." Another new addition is the Sea Dog fighting style, which lets Majima dual-wield short swords as well as a variety of "tricky pirate tools" as the store page puts it.
The Like a Dragon series is famous for its substories—side quests with a much goofier tone than the main storylines. Its spin-offs let the games dedicate themselves to that kind of silliness, and at a runtime Yokoyama calls "perfect in size for adults. The Like a Dragon series is like an all-you-can-eat restaurant where you can choose from meat, seafood, and anything else you want and eat however much you like. But as you mature, you start to appreciate well-balanced, good-proportion meals. Spin-offs are like that."
Like a Dragon: Pirate Yakuza in Hawaii will be out on February 27, 2025 on Steam.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

