Driving horror game Beware shows off a spooky map and killer trucks
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Relative to human history, cars haven't been around all that long. But there's still a primal fear in the act of glancing up at your rearview mirror and seeing a pair of headlights following you on a gloomy night, probably because our ancestors felt something similar when spotting the glowing eyes of a predator in the darkness.
We've had our headlights pointed at driving horror game Beware since way back in 2016, and we tried a demo in 2018 that proved to be incredibly creepy and alarming. In Beware, you drive a car through a dark, foggy world at night. That alone is unsettling, but it gets worse because there are other cars full of creepy, faceless goons that eventually start pursuing you. And if they catch you, bad things happen.
A new video shows off several regions of Beware's map, which include the spooky wooded areas and dirt roads I played in the demo, as well as some more industrial areas, where massive trucks lunge from the darkness to crash into the fleeing driver. Toward the end of the video there are also zones that appear to contain office towers, parking garages, and maybe even apartment buildings and skyscrapers. Having seen what's in the cars that chase you, I'm not sure I want to know what lives in those buildings.
We still don't know when Beware will be finished and released, but if you're looking for a demo there's one from 2019 here on IndieDB. If you like the idea of a scary driving game, and want to help get it finished, you can also support developer Ondrej Svadlena by joining their Patreon.
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Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

