Dishonored designer hesitant over potential sequel

The rotting city of Dunwall is filled with mystery, but Dishonored's dystopian depiction of the once-great industrial empire might be the only glimpse we get of Arkane's stealth- and steampunk-infused excellence. In an interview Kotaku , Dishonored co-Creative Director Harvey Smith stated he "can't say" whether he'd like a continuation of the neck-stabbing, maid-punting universe he helped design.

"Part of me would love to see future games leverage this world," he said. "And part of me would love it if the vault door was just closed, and that's it. This is your one view into the Empire of the Isles and into the city of Dunwall."

We came away mightily impressed from our time beneath Corvo's ghastly mask, but experiencing a full-fledged sequel could diminish Dunwall's strong identity by virtue of repetitive environments. Of course, Arkane's DLC plans involve branching out into other cities, characters, and nations in the Isles and beyond, so it's a fair bet we'll be honored with more Dishonored in the future.

Omri Petitte

Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?

Latest in Adventure
An image of a corpse with the text "You've been re-educated."
I played the lost videogame sequel to 1984, and came away more nostalgic than ever for gaming's awkward adolescence in 1999
The character takes a test in a school room.
Expelled! review
Max, protagonist of Life is Strange and Life is Strange: Double Exposure, stares with trepidation at something off-screen with her friend.
Life is Strange: Double Exposure reportedly a 'large loss' for Square Enix, says analyst, who adds: 'The company's IP fundamentally varies too much between good and bad'
Inside
Limbo and Inside studio demands compensation from co-founder Dino Patti for alleged 'unauthorized use of Playdead's trademarks and copyrighted works'
Two characters sitting on a bench talking
Wanderstop review
Zoe showing off in front of Mio
Split Fiction review
Latest in News
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights