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Dead by Daylight is an asymmetrical slasher horror

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Dead by Daylight

Dead by Daylight (opens in new tab) is a horror game, if you hadn't guessed. It's a horror game that pits a bunch of paranormal and, well, not normal exactly movie monsters against a gaggle of regular humans. It's an asymmetrical multiplayer game, basically, where one player takes the role of the murderer, and four others play as the (possible) survivors. If it sounds a lot like that Kickstarted Friday the 13th game (opens in new tab), that's because it seems a lot like that Kickstarted Friday the 13th game, but there are a few wrinkles that should set it apart.

Wrinkle the first is its differing perspectives. The player roleplaying as the monster will view the game in first-person, while their huntees will be blessed with a third-person view, presumably so they can see if something's about to stab them in the back. Wrinkle the second is the assortment of monsters, ranging from human-ish slasher villains to supernatural entities. Another wrinkle is that it's being made by Naughty Bear and Wet developers Behaviour Interactive (and published by Payday devs Starbreeze).

You'd probably forgotten all about Naughty Bear and Wet. Sorry.

Dead by Daylight does sound intriguing. It will feature procedurally generated environments, unlockable abilities, and various equipment and environmental objects you can use to slow down or escape from your potential killer. There's no footage, and no screenshots yet for the "coming soon" game, but here's a Steam page (opens in new tab) and a developer diary:

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.