D&D Lego comes full circle by rendering the tabletop game's deadliest block in brick form: The dreaded gelatinous cube
A trace of the true self exists within the false self.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
We've come full-circle—or full cube, as it were. There's something about this recently-announced set by Lego ideas that's tickling my poetic sensibilities. It's a block, represented by blocks. Now we just need a Minecraft mod porting this exact set inside it, and we'll be three meta-layers deep.
The cube will release alongside the fan-made Dragon's Keep: Beyond Journey's End set as part of the TTRPG's 50th anniversary—likely as part of an upcoming Lego Ideas set. As for when it's slated to release, all we've got is a "Stay tuned!"
The cube itself is one of D&D's more iconic monsters—recognisable enough to make its way into the Dungeons and Dragons movie. It's an ooze with the unfortunate quality of being basically invisible until you step into it, at which point you're trapped within while its juices slowly digest you.
You can bust out of the cube by making a DC12 strength check—or have a mate yank you out with a similar check, though that'll come at the cost of them taking acid damage. The real fear comes from going unconscious while you're in one of these things. Every turn the cube takes, you'll suffer acid damage—automatically failing a death saving throw.
If you get unlucky, you could suffer an automatic save on the cube's turn, take your turn right after, roll a natural one and be dead-as-a-doornail before anybody can do anything. Basically, you probably want someone with a high Wisdom (Perception) score in your party—but anyone familiar with the concept of a 10 foot pole could've told you that.
It has not been confirmed whether Lego will be including a free satchel of digestive fluids that deal 21 (6d6) acid damage to you, though given how family-unfriendly that'd be, I doubt it. I'm more curious to see how the problem of its gelatinous form is handled—the preview we've seen is obviously just a 3D mock-up.
We could get a brick of resin with some Lego pieces shoved inside, but if I'm being perfectly honest I don't see the point if you can't plonk your own figures in there to die a horribly-imagined death. Whether it'll be a cheaper alternative to the official Hasbro one (at $33.99) remains to be seen.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

