Crunch numbers and bones in the bizarre debut from Squanchtendo
We talked to the dream team of Rick & Morty, The Stanley Parable, and former Epic Games talent about Accounting.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
During PAX West I had a chance to meet up with the founders of Squanchtendo, a new game studio from Justin Roiland (Rick & Morty) and Tonya Watson (formerly Epic Games). They let me try out their first game, Accounting, which is best described as an absurd, uncut interdimensional Rick & Morty episode about crunching numbers, sort of. You'll need an HTC Vive to play Accounting, but if you have one, it's free and coming later this month.
I talked with William Pugh and Justin Roiland earlier this year about Accounting when it was still a small Crows Crows Crows game, but what started off as a quick VR game jam project grew into something much bigger. Roiland and Watson met, formed Squanchtendo, and in collaboration with Crows Crows Crows, they decided to use Accounting as a flagship game, a free taste-tester that represents Squanchtendo's mission to "... make super duper games dooood."
If you're curious and don't mind some vague spoilers, check out the trailer up top or our interview below.
I hesitate to say too much about Accounting since it's most potent when it surprises, but the basic framework is this: You start in an accounting office with mouse cursors for hands. You can walk around the scene and interact with objects naturally, opening drawers, tossing binders, and the like. All the while, characters voiced by Roiland and Pugh react to your actions and scream at you over an intercom. After finding one object in particular, things get metaphysical (as if accounting wasn't philosophic enough) and the experience goes off the rails—in a good way. Accounting proceeds to get so strange and outright twisted that one moment in particular made me laugh and recoil in horror at once.
For more on Accounting, check out the website and subscribe to the mailing list if you want the immediate word when it releases.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
James is stuck in an endless loop, playing the Dark Souls games on repeat until Elden Ring and Silksong set him free. He's a truffle pig for indie horror and weird FPS games too, seeking out games that actively hurt to play. Otherwise he's wandering Austin, identifying mushrooms and doodling grackles.


