
Andy Chalk
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
Latest articles by Andy Chalk

Amazon's live-action Tomb Raider series names Game of Thrones actor Sophie Turner as its new Lara Croft
By Andy Chalk published
news The series, reported as "dead" in April, is apparently alive and well.

Yes, Stardew Valley's newly announced update will probably slow down work on Haunted Chocolatier, 'but not as much as you might think'
By Andy Chalk published
news Eric Barone says he's trying to be less hands-on with the Stardew Valley 1.7 update, so he can keep his focus on Haunted Chocolatier.

The Crew is set to spring back to life as fan-made server emulator project prepares to launch later this month
By Andy Chalk published
news More than a year after Ubisoft pulled the plug, The Crew Unlimited is just about ready to put it back in.

Randy Pitchford says the Borderlands film would've sucked a whole lot more if he'd directed it: 'It would have been way worse'
By Andy Chalk published
news How did this even come up in conversation, that's what I want to know.

Left 4 Dead lead Mike Booth is making a new 'four-player co-op shooter built on the foundations of what made L4D special'
By Andy Chalk published
news Booth founded original Left 4 Dead developer Turtle Rock Studios in 2002, but departed the studio in 2012.

Call of Duty movie confirmed: Activision and Paramount promise 'an authentic and exciting experience for longtime fans and newcomers alike'
By Andy Chalk published
news What if a war movie had a brand attached?

NetEase closes studio founded by Ultima Online and Star Wars Galaxies veteran before it can release a single game
By Andy Chalk published
news T-Minus Zero, founded by MMO veteran Rich Vogel, was just revealed in August 2023, but fell victim to NetEase's cuts.

The vibes are bad because 'vibe hacking' is real: AI company Anthropic says agentic AI has been 'weaponized' and is now being used to do major international crime
By Andy Chalk published
news Well that's great.

Steam users in the UK who want 'mature game content' must now register a credit card on their accounts to prove they're old enough
By Andy Chalk published
news Valve is taking a simple approach to the UK's Online Safety Act: You have a credit card, or you don't get in.

The Witcher 4 and Cyberpunk 2 development teams continue to grow as CD Projekt's headcount expands to nearly 800
By Andy Chalk published
news Two years after laying off 9% of its workforce, CD Projekt is bulking up again.

We're still feeling aftershocks from Microsoft's destructive July layoffs and cancellations
By Andy Chalk published
news Crystal Dynamics, which was co-developing the cancelled Perfect Dark reboot, imposed another round of layoffs today.

Elden Ring: Nightreign is getting a new 'high difficulty mode' in September, including an 'endless battle for those seeking even greater thrills'
By Andy Chalk published
news Deep of Night is set to go live on September 11.

Herdling review: A deeply atmospheric and evocative adventure
By Andy Chalk published
Herd With Friends Save magical creatures from a dying world in Okomotive's wonderful new journey.

Judas must be getting closer, because Ken Levine just rolled out its first-ever dev log and some new art
By Andy Chalk published
news The debut dev log talks about how you'll make enemies and influence people in its Shock-like world.

OpenAI sued by parents of teen who died by suicide after ChatGPT allegedly encouraged him and provided instructions
By Andy Chalk published
news The lawsuit alleges that instead of raising the alarm or alerting others, ChatGPT validated and supported the planned suicide.

Here's every game that Silksong's surprise release has delayed as indies scramble to escape its powerful aura
By Andy Chalk published
news The unexpectedly short lead-up to launch has left a lot of other games scrambling to get out of the way.

Protestors occupy Microsoft president's office as opposition to the company's dealings with the Israeli military continue to escalate
By Andy Chalk published
news Microsoft's Building 34 was locked down following the occupation.

Chris Roberts hopes Star Citizen's Squadron 42 launch will be 'almost as big an event' as Grand Theft Auto 6, still targeting 2026 for release
By Andy Chalk published
news Unsurprisingly, Squadron 42's launch will also be timed to avoid GTA 6.

EA's Skate reboot will finally launch into early access in September
By Andy Chalk published
news The ollies are unboned.

It's kind of weird that Helldivers 2 isn't in Steam's big third-person shooter sale, but there are plenty of other great deals so I don't really miss it
By Andy Chalk published
news If over-the-shoulder shooting is your thing, this is your sale.

Elon Musk's xAI sues Apple and OpenAI over ChatGPT exclusivity on iOS devices, accuses them of 'thwarting competition and innovation in the generative AI chatbot market'
By Andy Chalk published
news The beef between Musk and Sam Altman gets a little bigger.

Tactical RPG Demonschool flees to November as Silksong claims another victim: 'We would not be doing Demonschool any favors by wading into waters we can clearly see are blood red'
By Andy Chalk published
news Demonschool only announced its launch date two weeks ago—and then Silksong kicked down the door.

Larian publishing chief says mainstream game industry has a 'perverse attachment' to indie studios, because indies still know how to follow their gut
By Andy Chalk published
news "If you can't rely on data and you've lost the institutional 'gut instinct' that drives the furore of expression (defines a game), you get stuck."
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