Interviews
Latest about Interviews

By Christopher Livingston Published
interview The director of No Man's Sky talks NPCs, post-launch updates, and players who won't leave their favorite planets.

By Andy Kelly Published
SPACE MAN Looting, crafting, and better missions are coming.

By Tim Clark Published
Interview Plus deck slots, balancing the Classic cards and what it means for the pros.

By Wes Fenlon Published
CES 2016 Wes spoke with HTC VP Daniel O'Brien and Valve's Chet Faliszek about their latest VR strides.

By Tom Marks Published
Interview We spoke to Overwatch creative director Chris Metzen and senior game designer Michael Chu about the lore and story of Blizzard's upcoming FPS.

By Tim Clark Published
The salt lord on the current state of Hearthstone and stresses of running Tempo Storm.

By Tim Clark Published
Video Thoughts from all four BlizzCon qualifiers.

By Tim Clark Published
Who am I? “On average, randomness adds more skill to the game than it takes away.”
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

