Not only was Deus Ex 3 in development at Ion Storm before its closure in 2005, but the studio mocked up six possible narrative arcs for the title.
Pixel Boost It's one of the best RPGs ever made. It's one of the best games ever made, period. Since 2000, Deus Ex has been the benchmark for open-ended game design.
Highly regarded developer Warren Spector has revealed that his sci-fi RPG epic Deus Ex was born out of his frustrations when working on Thief. Read on for more details.
Best of What, exactly, is so great about Deus Ex? Why all the reverence? Why is this talked about like it's the Mona Lisa of game design?