
Wes Fenlon
Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.
When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).
His lasting legacy on this earth may be using WASD wrong for his entire life.
Latest articles by Wes Fenlon

'I'm not sure it was a rational decision': Caves of Qud devs ported the roguelike to Nintendo Switch because they're 'interested in solving impossible problems'
By Wes Fenlon published
News Well well well, not so impossible to make an impossible port now, is it?

Death Stranding 2 developer says his wife had a rather strong reaction to its first big plot twist: 'Kojima Productions are psychopaths'
By Wes Fenlon published
News Well that's harsh.

After feedback that Death Stranding was 'too slow,' Kojima wanted more players to see Death Stranding 2 all the way through to the end
By Wes Fenlon published
News Being more divisive wasn't the goal after all.

Even after ZA/UM's messy breakup, the writing team still has a cadre of sad communists—but you won't have to play Zero Parades as one if you don't want to
By Joshua Wolens published
News But I will, though. Just so you know.

Death Stranding 2 devs thought 'Brutal' mode was hard enough, but pushed the game to 'the upper limit' with its new difficulty option on PC
By Wes Fenlon published
News Some players complained that Death Stranding 2 was too easy. The new "To the Wilder" difficulty is Kojima Productions' answer.

First Grammarly cloned me without permission. Then another AI company asked if it could do the same—for $2,000
By Wes Fenlon published
Call me AI Welcome to writing about computer games in 2026.

Borderlands 3 Shift codes: Every active Shift code and how to redeem them
By Lauren Morton, Wes Fenlon last updated
Free keys An updated list of the latest Borderlands 3 shift codes for Golden Keys, and how to unlock special loot.

Ultima's Robert Garriott was worried about there being too many PC games on the market… 37 years ago
By Wes Fenlon published
News "The consumer doesn't really know what to buy for their computer," Garriott said in 1989, while also pointing to the popularity of Nintendo's newfangled game console.

'We're playing game designs from 2005 still': Caves of Qud's co-creator wants to build new kinds of sicko gameplay systems that'll use all the processing potential being left untapped
By Lincoln Carpenter published
News My body is ready, but my CPU might not be.

Death Stranding 2 review: Catharsis in the age of the algorithm
By Wes Fenlon published
Carry That Weight Beautiful, profound, confounding. It's more Death Stranding, all right.

Steam build of Death Stranding 2 leaks two days ahead of launch
By Wes Fenlon published
Something went wrong with the Death Stranding 2 preload process.

The co-creators of Caves of Qud, our favorite roguelike fever dream, worked as narrative consultants on Marathon—which mostly meant they 'got to sit there in the room and throw completely absurd ideas at the wall'
By Lincoln Carpenter published
News I knew something about that Tick Milk felt familiar.

Pragmata checks off a crucial element of Japanese sci-fi with giant robot kaiju boss battles
By Wes Fenlon published
Bigshot First you're gonna to hack the giant robot. Then you're gonna shoot it.

Marvel Rivals made Blizzard ask 'what if we could just drop 30 new heroes into Overwatch?' and inspired its biggest update ever
By Tyler Wilde published
news The competing hero shooter "definitely had an impact" on Blizzard.

Baby Steps' designers trolled players by placing stacks of cans at the top of 'plausible' climbing challenges they didn't even bother testing, and players managed to climb them all—except one
By Wes Fenlon published
News Baby Steps' designers accidentally made an impossible challenge, so players set out to prove it possible.

Journey composer Austin Wintory played an unreleased song from his canceled 'dream job of all time' during the Game Developers Choice Awards, just to drive home that the industry's doing great
By Wes Fenlon published
News Host Sam Maggs also named several canceled games that will never see the light of day.

Two laugh-out-loud moments in Zero Parades gave me hope that the Disco Elysium successor will still deliver flashes of brilliance
By Wes Fenlon published
Burn After Reading Two locked doors, two surprisingly funny and nuanced dialogue puzzles.

ZA/UM doesn't want 'to invite too many comparisons' to Disco Elysium with new game Zero Parades—'We didn't feel like we wanted to repeat our greatest hits'
By Joshua Wolens published
News Harrier Who Bois?

Even among the crowd of gorgeous illustrated games, At Fate's End is stunning enough to stand out
By Wes Fenlon published
Stunner Sword-centric demigod sibling drama never looked so good.

In an amazing live mash-up, composer Austin Wintory turned Ben Starr's Clair Obscur monologue into a Balatro gag
By Wes Fenlon published
News Jimbo's revenge.

Slay the Spire 2 launch times and release date
By Wes Fenlon published
Unlocked Here's when Slay the Spire 2 unlocks on Steam.

How to use a PS4 controller on PC: Wired and Bluetooth
By Wes Fenlon, Katie Wickens last updated
Guide A step-by-step guide to using the DualShock 4 on PC via Bluetooth.

How to use a PS3 controller on PC: Wired or Bluetooth
By Wes Fenlon last updated
Guide A step-by-step guide to using the DualShock 3 in Windows via Bluetooth or plain old USB.
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