What does it take to balance a competitive game like Smite?

Earlier in the year, we had the chance to sit down with Hi-Rez Studios' Scott Zier to talk about the process of balancing a complex, competitive game. If you're interested in Smite, MOBA design, how community feedback is handled, or how developers approach the problem of ensuring that the maximum number of players are having fun, this is for you.

Pcgp Logo Red Small

PC Gamer Pro is dedicated to esports and competitive gaming. Check back every day for exciting, fun and informative articles about League of Legends, Dota 2, Hearthstone, CS:GO and more. GL HF!