Vlambeer's Rami Ismail speculates on Steam's future, Greenlight's death
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Valve's Steam Dev Days , a two-day developer's conference in Seattle, will kick off this Thursday, and Vlambeer's Rami Ismail has some pretty radical speculations on announcements Valve might make at the event. Even if he's completely wrong, it's still an interesting perspective on the Steam platform and the business of independent game development.
Ismail's opinion is that Valve is going to use the event to communicate to developers important changes to Steam. He makes the safe bet that Valve will spend a lot of time discussing Steam Machines, but more interesting is his skepticism about the future of Greenlight.
“The other thing I think is going to happen—I'm not sure—is that they are killing Greenlight,” he told Gamekings.TV .
“I'm thinking that because they've been clearing the queue at such a rapid rate. They've been clearing 100 games every month . . .You don't do that because there are 100 good games on Greenlight every month. You do that because you want to get rid of everything that isn't greenlit before you kill it, so you don't upset developers.”
Instead, Ismail says, Valve will let anyone put their games up on Steam. As he correctly points out, that then exacerbates the discoverability problem, which has been well established on Google Play and the iTunes App Store. Those digital storefronts are packed with so many apps and games, it's hard for even very polished products to get any kind of attention. As app analytics platform Distimo makes clear , being featured on the iTunes App Store makes a huge (HUGE) difference.
At the moment, this is not as big of a problem on Steam, though other indie developers have already revealed what a huge difference it makes to be featured in a Steam sale. If Valve opens the floodgates, Steam will become more like the iTunes App Store and make it much harder for everyone to get noticed.
Valve's solution, Ismail thinks, will be peer-to-peer recommendations. Steam already has features related to this, allowing you to see what your friends buy, play, and review, and a chart of the most popular games worldwide. The next step, Ismail believes, is to allow users to have their own stores. He describes something similar to Amazon Associates program, which lets you earn a cut of Amazon purchases users made through your website.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
“If they go as far as I hope they will, they will also allow people to earn a little percentage of the games sold through their store. That will make things really interesting.”
“Really interesting” is an understatement, if Ismail's predictions pan out.

