There's something eerily fitting about the first few moments of this AC4 DLC trailer, as ex-slave Adewale talks about freedom while a YouTube annotation informs you of the "#AC4blackflag" Twitter hashtag. It speaks to the dichotomy at the heart of the series, in which well-researched recreations of history clash against past-future wizards, technomagic video games, and Nolan North. Oh, and there's stabbing too.
Raven's Cry is not a game about a sulky goth. I know this because I hoped it might be a game about a sulky goth, and then it turned out it was about pirates instead. Still! Pirates are pretty great, as you may have realised if you've shivered your timbers into Assassin's Creed 4. But wouldn't they be even greater if they levelled up and had actual hooks for hands? TopWare seem to think so, and after months with nary a glimpse of their piratey revenge story, they've returned with some new screenshots and a release date. Raven's Cry will set sail on May 7th 2014.
Following the release of their tribute to the pirate life, a handful of Assassin’s Creed IV: Black Flag developers took to Reddit and addressed a few burning questions from fans. They avoided touching on where Ubisoft would take the series post Black Flag, but that didn’t stop them from sharing where they thought the series wasn’t going.
Here's a new trailer for Pirates! An Assassin's Creed Story (Not Affiliated with Sid Meier), or Assassin's Creed IV: Black Flag as Ubisoft still insist on calling it. This is the reason why you shouldn't be too concerned about their plan to only make games which can be turned into a franchise. Because they can always pull a bait-and-switch and turn their 'brooding assassins and magic time wizards' series into something about pirates.
Anyway, the trailer. It's even got a sea shanty, albeit an unrealistically mild one, because - again - this is basically just a game about pirates.
Assassin's Creed 4: Black Flag trailer reminds us that pirates are cool, claims to tell "true stories"
As much as I'd love to Eternal Sunshine my memories of the recent pirate craze (Arr! Avast! Topmast! Do ye want me to stop talking like this, ye scurvy dogs!?), I still love pirates. Pirates are great. Time has romanticized them (we tend to leave out the more horrible bits) into ruthless and cunning adventurers, profiteers free to live by their own code. The latest trailer for Assassin's Creed 4: Black Flag seeks to remind us of that.
It seems that Assassin's Creed IV: Black Flag players will have plenty of chance to get their sea legs. In a Q&A released by Ubisoft, the developer reveals that around 40% of the game's missions will be naval-based. Not only that, but a "Horizon" system will create additional opportunities for potential pillagers. Seriously, Ubisoft? You're creating a dynamic pirate mission generator, and you don't call it the Yo-Ho-Horizon system?
The life of a pirate is supposed to be a thrilling one. Non-stop debauchery, murder and plunder, topped off with a bout of syphilis, and an inglorious death as your body is hurled into a canal. By contrast, you spend most of your time in pirate sims shifting corn and tobacco, haggling with merchants for a 10% reduction in the cost of yarn. That can be fascinating in its own right, of course, but sometimes you just want to load up a ship with cannonballs and blast another vessel to smithereens. Enter Windward, a team-based multiplayer action game that's just washed up on Desura.
CD Projekt RED have sent legal notices demanding money from thousands of alleged pirates in Germany, with a threat of court action for anyone refusing to pay.
When The Witcher 2 was released earlier this year, its developers CD Projekt RED offered the game DRM-free via sister-company GOG.com. It was a smart move, and including retail copies with DRM included, The Witcher 2 sold over a million copies worldwide. When the DRM free version was announced, the other part of the story was that CDP RED would monitor torrent sites and pursue the pirates. TorrentFreak reported that they're now doing exactly that, using the same deeply unpopular tactic used in the past by music companies and games publishers.
We spoke to CD Projekt RED to find out why they've decided to pursue pirates in this way, and why they think they've found a way to successfully identify pirates with 100% accuracy and "are not worried about tracking the wrong people."
As specified on Notch's blog, Minecraft update 1.6 will mostly be about bug fixes. It will however include a very special addition - mapping. It's going to be fun. Honest. Read on to find out why.
Remember the middle ages, where lopping off your enemy's head was a good way to spend an afternoon? Lego: Pirates of the Carribbean makes decapitation fun again. When little Lego Jack Sparrow has his little Lego head sliced from his little Lego body by a little Lego sword, his little Lego hands go straight to his little Lego neck-hole. It's the cutest example of horrible murder I've ever seen.