My allies and I creep through a terrorist-infested office block, eyes on each other’s backs, every possible sightline covered. After a brief, clinically precise shoot-out down in the car park, from where we chose to enter the building, we haven’t seen another enemy for some time. Enemy layouts are randomised in Takedown, so while you always know what to expect, you’re never quite sure when to expect it.
Nvidia put out some unofficial Call of Duty: Ghosts system specs a couple of weeks back suggesting that Infinity Ward's peppy manshooter would require a 64 bit OS, and they were right. The Call Of Duty site now has the official specs, which adjusts the 50GB install to a 40GB one (lets face it, 30GB of that is hi-res dog), but retains the 6GB RAM requirement. Watch Dogs, another game designed to span the gap between current and 'next-gen' console hardware, needs similar tech.
We can expect system requirements to quickly jump up when we start seeing ports of games that target the PS4 and Xbone exclusively next year. Will the similarity of the new console hardware to PC architecture make for smoother ports? I can only hope. Meanwhile, get yer Call of Duty: Ghosts system requirements right here.
It's a bit early in the day for explosions, you might think, but frankly September hasn't exploded enough for my liking. This video of Battlefield 4's multiplayer mode is the salve. There are small splodes, big splodes, rocket-powered splodes and loud, crumbling dam-splodes. These are splodes for the splode connoisseur. As you savour the impact and aftershock of each one, know that you'll be able to cultivate your own on October 1, when Battlefield 4 goes into open beta.
This is what the end looks like. Call of Duty: Black Ops 2's final DLC, Apocalypse, comes to PC September 26, marking the final batch of new content for developer Treyarch's latest entry in the venerable shooter series, according to a press release. The DLC includes four multiplayer maps and a new zombie level full of enemies that mix the robotic with the supernatural.
If Wargaming.net went full time into the CGI trailer making business, I'd probably be okay with that. Back in June they marked their 60 millionth registered World of Tanks player with pounding, industrial spectacle. Now, they've swooped into GamesCom with a World of Warplanes trailer that's just as dramatic, if a little more graceful. And hot on the teaser's tail is an announcement: the multiplayer dogfighter's official release date.
A new video posted by Overkill Studios, developers of Payday 2, walks us through a bank robbery as played by the QA team. The walkthrough shows how the different robber classes and equipment will interact during a heist, and how the whole thing can fall apart in an instant. Plus, it looks like a lot of fun.
It's become a tradition now for Call of Duty DLC to offer re-skinned, re-worked versions of classic levels and the final Black Ops 2 map pack is no exception. And in another nod to a deeply-held pastime, the new DLC—Apocalypse—releases August 27 first for Xbox Live customers, "with other platforms to follow," according to a press release.
Tripwire Interactive have executed the final phase of an almost half-year long rescue mission. After identifying the winning maps of a $35,000 mapping contest, they managed to smuggle the first batch into Red Orchestra 2 back in April. Now, they've returned, and those that were left behind have become the brave survivors of Operation: Counterattack Map Pack 2.
ShootMania was supposed to be the TrackMania of gun-games: a simple shooter in what’s become a tornado of killstreaks, unlocks and customisation. And it is, but only if you look at the bits where a mouse- click fires a gun at a bunny-hopping enemy. The rest is a rebuilding of the competitive FPS, but with an odd logic that suffuses everything from the menus to the movement.
It’s clear I’m in thrall to Nadeo’s eccentricities even before a shot is fired. ShootMania Storm’s menu screen is full of tiles. The biggest one is Storm, but to the right there’s a collection of smaller tiles with ‘Royal’, ‘Battle’, and ‘Joust’ written on them, and to the far right there’s TrackMania Stadium, an entirely different game. Er, which one of these makes people explode?
You would think that, of all times and all places, a future space war between aliens and humanity would be the last place you'd find people getting bashful about women serving in the military. I can't imagine screechy pterodactyls care which gender they're chewing on. If gooey bio-reptiles can get past these prejudices, can't we all? *Cue inspirational music* So it's good to see that Natural Selection 2 developer Unknown Worlds have announced the addition of a female marine, planned for an upcoming update to the multiplayer FPS strategy.
People in walking, jet-boosting tanks tend to attract a lot of attention, but what of the industrious men and women who make sure that tank doesn't blow a gasket the second you turn the ignition? Don't they deserve to say at least a few words before fleeing from my path of carnage and mayhem? In the behind-the-scenes video shown at EA's press conference, Respawn's devs take the chance to explain their creation.
Destiny may have answered plenty of burning questions with its gameplay demo back at E3, but there’s one query that’s still crackling on the fire: is it coming to PC? Destiny Design Director and Writer Joseph Staten remained reticent during his interview with GameSpot, but he did acknowledge that the developer's silence might be “painful” for others.
As I write a helicopter is on fire trying to strafe the top level of the Shanghai skyscraper that collapsed in the impressive E3 demo yesterday. The Battlfield 4 multiplayer livestream is up, showing live feeds from the 64 networked PCs running BF4 on the show floor. It's a good opportunity to tour that huge new map though, word of warning, they seem to be saying the word "levolution" a lot. Aha! The skyscraper just collapsed. It turns out that fills the whole map with dust, and repositions the capture point at the top of the skyscraper in the midst of its wrecked foundations. Watch the chaos below.
A new content update to Warframe adds blades, buildings, and more to the Digital Extremes third-person action title. Update 8.0 Rise of the Warlords brings new locations to the game universe for clan and coop play, and also introduces—for the first time—some rusted-out, enemy-packed Grineer starships to explore.
The arrival of Bungie's upcoming online shooter Destiny on the PC remains an open question, according to a new IGN interview with Bungie writer and community relations manager Eric Osborne. The Halo developer has already announced the future release of the sci-fi title for PS3 and PS4 as well as the Xbox 360 and Xbox One, but apparently no decision has been made—yet—about bringing the first-person shooter to a fifth platform.
Because sometimes you just need more rivets and scrap metal to get the job done. Team Fortress 2's latest content patch Robotic Boogaloo went live today, the first update forged entirely by the Valve shooter's own community. The update includes 57 new items, all of which we're told are totally new and completely non-derivative. The new item set includes some strange and wonderful mechanical hats, at least one of which is a delicious metal hot dog.
If you're the sort of person that likes to torment yourself with thoughts of what could have been, then you're going to love this hour-long stream of the cancelled Star Wars Battlefront 3, recorded yesterday in celebration of the series ('May the 4th be with you' and all that). It's "pre-alpha", so not the disputed "99% done" version that was axed by LucasArts - but nevertheless it appears to be (sorta) playable, if a little spotty visually. Battlefront fans can check it out here, but be sure to have your monogrammed Darth Vader handkerchiefs at the ready.
Here's what we thought of Guncraft when we finally got our hands all over its - ouch - jagged voxels, but if you're itching to see how the competitive voxel-'em-up mixes Minecraft-style building with Call of Duty-style killin', you should probably direct your blocky, lo-res faces towards the latest trailer. As you might imagine, being able to create blocks of varying terrain and strength and drop them in the map in real-time creates some interesting tactical opportunities - as does constructing prefab structures beforehand, and deploying, say, a sniper tower into the world. A reminder: Guncraft is not the same as Ace of Spades, despite your brain's attempts to tell you otherwise.
There's a new Arma 3 video out from community man, Dslyecxi, in which he talks about what Arma 3 is and why you should buy it in eight minutes. It's considerably less insidious than your standard marketing plop, and its effects are enhanced by the fact that Arma 3 is actually looking really good.
The alpha has changed my perspective on the series. I've always enjoyed Arma from afar, living and dying vicariously through veterans' videos, now I want to get stuck in. The idea of sitting in a bush for an hour waiting for a perfect sniper shot seems suddenly more appealing. Arma is something I actually want to play, not just read about.
Battlefield 3: Ramps of WAR would be a better title for the final expansion pack. It adds a new AA vehicle, capture the flag, jumpy dirt bikes and four quite large new maps. "They are comparable to Caspian Border and Operation Firestorm from the base game" say DICE in the latest post on the Battlefield blog. Expect to hit conveniently collapsed bridges/angled stone slabs for massive air across desert, arctic and alpine locales. Spy them for yourself in the new screenshots below.