Chasm

Latest batch of Greenlit games includes Deadly Premonition, other, less insane stuff

Tom Sykes at

Valve have given a new load of games their seal of approval - or rather you have, doing Valve's job for them so they have more time to make hats and trading cards and Half-Life 5. The headline here is that one of the 14 games greenlit is the...unique Deadly Premonition, Swery's ridiculous survival horror love letter to David Lynch. But that's not all! Roguelikey metroidvania Chasm is also heading to Steam, along with its good friends Among The Sleep and Operation Black Mesa. But that's still not all! There are also ten more. OK, that's all. Hear them in list form after the break.


Indie RPG Chasm leaps over Kickstarter goal

Tom Sykes at

I couldn't be more delighted with the news that the promising Chasm has met its Kickstarter target - and not just because it gave me an excuse to use that exciting headline. OK, so it's mostly that, but I also like the cut of the action RPG's jib. The Symphony of the Night/Zelda/Diablo-inspired sidescroller has brought in all $150,000 required to make the game happen. It's still a few...hundred thousand dollars shy of achieving all its stretch goals, but there are five days to go before Mr Kickstarter bangs his power-gavel and declares Chasm's funding campaign "OOOOOVEERRRRR". Also: Mr Kickstarter is a robot.


2D Action-RPG Chasm heads to Kickstarter, drags a demo from its depths

Tom Sykes at

Remember Chasm? You have a terrible memory. Chasm is a rather promising sidescrolling Action-RPG, featuring Metroidvania elements and procedural generation - basically, the works. Back in January we mentioned that a demo and funding campaign were on their way at some point - and now that time has come. Discord Games are asking for $150,000 of your Kickstarter money to make the game happen; a fairly large sum, but this impressive demo may help them on their way.


Chasm is a stunning sidescrolling Action-RPG set, you guessed it, in a mine

Tom Sykes at

You probably think you've maxed out on procedurally generated RPGs set in dank subterranean environments, but boy are you dead wrong. Also: you're dead, because you just stepped on a trap plate, you idiot. Chasm is the procedurally generated dungeon crawler by way of a 16-bit, Metroidvania-style platformer, with added randomised sprite-slicing (those evil floating eyeballs will never know what hit them), oh and random loot drops, an optional permadeath mode, and an absolutely lovely visual style.