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The Elder Scrolls Online devs promise that its new seasonal model 'is the beginning of a major shift' for the decade-old MMO: 'Frankly, we think we could make the game more rewarding and exciting'
By Harvey Randall published
News 'Tis the season.

Final Fantasy 14's NA servers continue to struggle with DDoS attacks, likely due to a service provider's wonky nodes
By Harvey Randall published
News Some players report a VPN has helped, but it's still grim.

Former Elder Scrolls Online chief confirms Microsoft's 2025 bloodbath drove his departure from ZeniMax: 'Project Blackbird was the game I had waited my entire career to create'
By Andy Chalk published
news Matt Firor announced his split from ZeniMax Online Studios the same day Microsoft laid off roughly 9,000 employees and cancelled multiple game projects.

I can tell World of Warcraft's player housing is going well by the amount of Star Wars stuff this one player keeps building
By Tyler Colp published
news Provide the tools and they will build it.

They survived the MMO massacre of 2025, but 2026 is going to be a tense year for WoW and FF14: And for completely different reasons
By Harvey Randall published
BUCKLE UP It's all on the (on)line.

EVE Online players destroyed 1,142,260,784,813,930 ISK worth of ships in 2025, which according to my caveman-level maths amounts to over $6 million lost to the void
By Rick Lane published
News Numbers go up (in smoke).

World of Warcraft: Midnight's new solo-friendly Prey mode will have bosses attacking you out of nowhere: 'There's going to be some really mean stuff that we're going to do to you'
By Heather Newman published
on the hunt A new game mode makes the open world a dangerous place, developers warn—and also makes it lucrative to kill critters

Final Fantasy 14's latest patch has me hopeful for the MMO's story again—even though Square Enix still has a lot of good will to recover
By Harvey Randall published
TRAIN-ING ARC 7.4 is a sign of good things to come.
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