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Elgato's new 4k60 Facecam might just become our new favourite, featuring a new a lens, sensor, and analogue filters
By Hope Corrigan published
news Elgato's specsheet is hitting it out of the park on this one.

This sci-fi horror racer is one of my favorite PC games, and it's currently going for less than a fiver during the Steam racing fest
By Shaun Prescott published
News Distance is a quiet classic with an endless amount of stuff to do in 2025.

What's this, a genuinely affordable Wi-Fi 7 mesh system from Netgear? Huzzah!
By Hope Corrigan published
news Rejoice, all ye who can't get Wi-Fi in thou chamber rooms .

Today's Wordle answer for Thursday, July 31
By Kerry Brunskill published
regular riddle Help with today's Wordle if you need it.

A week after Meta turned it down, Google agrees to sign EU's AI Code of Practice while still raising its own concerns
By Hope Corrigan published
news "We will join several other companies, including U.S. model providers, in signing the European Union’s General Purpose AI Code of Practice. "

Cat breeding roguelike Mewgenics includes human conditions like autism and dyslexia, but they aren't just debuffs: 'You've been given this hand, make it work'
By Tyler Wilde published
news Mewgenics may strike a nerve by confronting players with the spectre of actual eugenics, but its creators want us to learn to work with our cats' traits.

Bloober Team's psychological horror hit The Medium is being made into a movie by the guy who helped head up the Until Dawn film
By Andy Chalk published
news Screenwriter and director Gary Dauberman says The Medium "is a natural for a feature film adaptation."

Krafton says the Subnautica 2 delay proves its milestone process is being 'rigorously managed' because it didn't just shove the game out the door even though lots of people would've bought it
By Andy Chalk published
news Well, it's an interesting argument.

Space Marine 2 publisher says even he 'didn't believe that we could hit 7 million unique players,' but it's proof that players are hungry for sicko games: 'When the execution is right, it ends up resonating with many more people'
By Lincoln Carpenter published
News Pullup Entertainment CEO Geoffroy Sardin says big budget triple-A games are suffering from "low agility to find the right audience and low creativity."
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