Its combat is way too simplistic.
Soloing bosses in Vindictus is just as challenging but I find it much more interesting/fun. For example, in Vindictus, you get the option to change to "hero" difficulty where the bosses speed up as a mean of becoming more challenging in an action game. Much more interesting challenge compared to just doing more damage per hit, or deleting your character when you die.
Dungeon Keeper. "Peter Molyneux' greatest dark fantasy/humor."
Vampire the Masquerade: Bloodlines. "This 2004 FPS-RPG has voice-acting, world, and replayability that stands up to or outright beats modern AAA classics like Bioshock, Mass Effect, and New Vegas."
Last edited by SSH83; 11-14-2012 at 02:21 AM.