Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The instant success of Obsidian's Project Eternity Kickstarter , which reached its $1.1 million goal in under two days, has been getting a lot of attention in the games industry. According to a comment posted on Kickstarter by Obsidian CEO Feargus Urquhart, however, the idea has received unwanted attention, too: publishers trying to work their way into the fan-developer relationship before it started.
"We were actually contacted by some publishers over the last few months that wanted to use us to do a Kickstarter," said Urquhart in a comment, as reported by Destructoid . "I said to them 'So, you want us to do a Kickstarter for [you], using our name, we then get the Kickstarter money to make the game, you then publish the game, but we then don't get to keep the brand we make and we only get a portion of the profits.' They said, 'Yes'."
It seems Obsidian has no intention of giving up intellectual property rights to a traditional publisher (none of which were named specifically), when Kickstarter is already letting devs like them fund and distribute their own games. It also raises the question of why a publisher that already has the resources to fund a game would look to the Kickstarter platform instead, when it's specifically geared toward projects that wouldn't happen otherwise. It's not immediately clear whether Kickstarter itself would prohibit such practices, as evidenced by their terms of use:
Q: I'd like to use Kickstarter to get my project out there, but I don't really need money. Is that okay?
A: Absolutely. Kickstarter is about more than just money. A Kickstarter project is a great way to connect with your audience and spread the word about your work.
Let us know in the comments whether or not you think such a developer/publisher relationship would ever work on Kickstarter, and more importantly, whether it should be permitted.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Len Hafer is a freelancer and lifelong PC gamer with a specialty in strategy, RPGs, horror, and survival games. A chance encounter with Warcraft 2: Tides of Darkness changed her life forever. Today, her favorites include the grand strategy games from Paradox Interactive like Crusader Kings and Europa Universalis, and thought-provoking, story-rich RPGs like Persona 5 and Disco Elysium. She also loves history, hiking in the mountains of Colorado, and heavy metal music.

