WWE 2K20 started the year even more broken than usual

(Image credit: 2K Games)
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WWE 2K20 (opens in new tab) might be in slightly better shape than it was when it launched—a low bar—but at the start of 2020 is was up to its old tricks again, according to players on the subreddit (opens in new tab) and on Twitter, crashing when they attempted to play most of its modes. It turns out it wasn't quite ready for the change in year and briefly freaked out. 

January 1 is a challenging time for everyone, what with the hangovers and the knowledge that, just over the horizon, work is looming. For WWE2K20, it proved to be just too much, but a temporary solution was posted on Twitter by TheShiningDown. The game needed to be tricked into believing it was still 2019. 

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Thankfully, wrestlers no longer need to fool the game, with 2K's support team announcing that the problem has been resolved. 

In November, the 1.03 patch had to be rolled back after it started corrupting save data (opens in new tab), and things were even worse at launch (opens in new tab), so this this feels a bit par for the course. It hasn't stopped it being one of the best new releases of 2019 (opens in new tab) on Steam, based on gross revenue. Critically, however, it's been panned.  

Last year, it was Fallout 76 (opens in new tab) having problems on January 1, when players found that they weren't able to access nukes. In that case, the problem at least felt appropriate for the game—a New Year's armistice where everyone stops dropping bombs sounds quite nice. Sadly it never caught on. 

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.