Fallout 76's nuke codes have been hotfixed

Update: Bethesda took Fallout 76 down for a bit today to hotfix the 'no-nukes' issue we reported below. The servers are now back online and players are busy solving the new launch codes.

Original story: Fallout 76 had an unexpectedly peaceful New Year’s Day when players discovered the first major bug of 2019: nuke codes were broken. Survivors searching for nuke codes in the wasteland on January 1 discovered they hadn't been reset, giving the post-apocalyptic West Virginia a respite from the nuclear attacks. 

Disabling nukes as a sort of New Year’s armistice sounds like a nice way to kick off 2019, but this wasn’t a planned event or a surprise from Bethesda. It’s just another unanticipated issue. Very much a regular day in Fallout 76, then. 

Bethesda confirmed it wasn’t a scheduled event on Twitter yesterday, but there’s been no official update since. A community manager did say that a hotfix should be expected today, however.

It’s a rough start to 2019 for Fallout 76, which didn’t have a great 2018, either. On the other hand, maybe it’s a good thing? Nukes are, and I know I’m being controversial here, quite bad. Will they really be missed? Maybe this could be the start of a new era of peaceful cooperation for the denizens of the wasteland.  

Cheers, GamesRadar.

Christopher Livingston
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.