Skip to main content

Why I'm obsessed with Ratz Instagib

Ratz Instagib header

Once a web game, now an Early Access game on Steam, Lino Slahuschek's Ratz Instagib is just delightful. It's the game I've played the most so far this year, and I really can't stop. Some are going to hate it, primarily because the inexperienced often struggle against strong opponents at first (as I did and still do), but I love it.

Not only does Ratz bring back great memories of Quake II railgun battles and Unreal Tournament's instagib mode, it has its own merits—primarily the level of customization which creates a very level playing field, and a CTF mode I've heard is great (though I haven't made it into a CTF match just yet, as there aren't quite enough players). Watch a few of my recent rounds above for more on why I'm obsessed with this strange war between rats.

Tyler Wilde
Tyler Wilde

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.