Watch the teaser for Lifeless Moon, the 'spiritual successor' to Lifeless Planet
The new game is actually a prequel of sorts with more focus on puzzles.
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Lifeless Planet, a game about exploring a distant alien world that's dotted with some oddly familiar features, did not thrill me as much as I hoped I would. But I still very much like the idea of Lifeless Planet: A weird, pulpy story styled after the softcover sci-fi classics of the 1950s. And so I was happy to receive today's announcement of a follow-up called Lifeless Moon, which is now in the works at developer Stage 2 Interactive.
The new game will be set in the early 1970s, many years before the events of Lifeless Planet, and the teaser hints at a similar sort of experience: Two astronauts on a mission to the moon discover that things are not what they expected on arrival. But studio founder David Board said that while the two games are "rooted in the same universe," Lifeless Moon is not a direct prequel.
"The Lifeless Moon story is actually based on an early alternate concept that I had for Lifeless Planet. While the story for that game went in another direction, I kept returning to this idea as a possible future story. So though it is not directly tied to the Lifeless Planet story, Lifeless Moon is rooted in the same universe," Board explained. "However, the two stories are loosely connected, so in that sense, Lifeless Moon is a kind of a spiritual successor to Lifeless Planet. Fans of the first game will recognize and hopefully enjoy certain elements of the story."
Lifeless Moon will have a "deeper focus on puzzles" than its predecessor, and Board said the gameplay will "compliment the mysterious and psychological themes of the story." Platforms haven't been nailed down yet, but VR support is planned, and the studio—which since the launch of Lifeless Planet has "exploded" from a one-man operation to a team of three—hopes to have a playable beta out sometime this year.
A Kickstarter is coming as well, although not for awhile yet. For now, you can find out more (and sign up for the mailing list, if you're so inclined) at lifelessmoon.com, and check out a few screens below.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

