Skip to main content

Watch the 2020 Ubisoft Forward livestream right here

Audio player loading…

The summer of not-E3 continues today with Ubisoft Forward, and it's looking like it could be a heavily packed show. We'll definitely be hearing more about Assassin's Creed: Valhalla and Watch Dogs: Legion, and we also know Far Cry 6 is coming because it leaked a few days ago (opens in new tab). Expect to see more of Giancarlo Esposito and his stogie today.

The latest on Ubisoft's workplace allegations

(Image credit: Ubisoft)

After numerous public allegations of sexual assault and harassment within the company, Ubisoft promised (opens in new tab) a 'structural shift' to deal with its issues, and multiple executives have left the company (opens in new tab). Ubisoft said it won't be (opens in new tab) addressing the allegation's in today's broadcast.

But there could be quite a few more announcements because Ubisoft has a whole bunch of games in development. Will we hear something about Gods and Monsters, Ubisoft's mythological RPG which popped up briefly on Stadia recently (opens in new tab)? We're still waiting for open-world multiplayer pirate game Skull and Bones, which was originally supposed to arrive in 2018. And we saw 25 minutes of Beyond Good and Evil 2 a few years ago, and haven't seen anything new since. Will any of these games make an appearance at Ubisoft Forward?

We'll find out shortly. There's a pre-show beginning at 11 am PDT / 8 pm CEST—and don't forget you can nab a free copy of Watch Dogs 2 (opens in new tab) if you log in to your Uplay account during the stream.

The main show starts at 12 pm PDT / 9 pm CEST. You can watch it on Twitch (opens in new tab) and Ubisoft's site (opens in new tab), as well as here on YouTube (opens in new tab) and Mixer (opens in new tab). For a complete list of times in different regions, see below.

(Image credit: Ubisoft)
(opens in new tab)

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.