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Minecraft creator Notch says 'DLSS fundamentally makes no sense', but the X comments say 'um, actually'
By Andy Edser published
News Hey, we're all learning. All the time.

Nvidia's big frame gen update to DLSS includes a new model for improved UI elements, but I can't see any improvements whatsoever
By Nick Evanson published
News Am I so out of touch or is it Nvidia that's wrong?

Now that you can try out Nvidia's new Dynamic Multi Frame Generation for yourself, you might want to know that there's a bit of an issue when it comes to frame rate limiters
By Nick Evanson published
News Being locked into 6x mode might sound great for performance, but it ruins the PC latency.

The latest Nvidia App beta update adds DLSS 4.5 Dynamic Multi Frame Generation support and an intriguing Auto Shader Compilation feature to the green team suite
By Andy Edser published
News More frames, dynamically.

The new Crimson Desert patches are grand and all, but the Ray Reconstruction performance and lighting options are still all kind of b0rked on my machine
By Andy Edser published
News I guess it's going to take a while to fix, but Crimson Desert's visuals have some... issues left to resolve, at least for me.

Hands-on with Nvidia's new Dynamic Multi Frame Generation: 5x and 6x modes push frame rates even higher than before, though you can have too much of a good thing
By Nick Evanson published
Dynamic And for some games, no amount of AI-generated frames will make them run well.

TSMC is reportedly sold out until 2028 and even its next-gen Arizona fab is fully booked before it has even been built
By Jeremy Laird published
News TSMC's new N2 node selling like hot, er, chips.

From a dentist's basement to half a trillion dollars and AI: Here's how memory manufacturer Micron Technology got there
By Jess Kinghorn published
Just call me the 'Potato Consumer Gamer' from now on.
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