Space Hulk: Deathwing has been (slightly) delayed, so here are some new screens
It's going to take just a little bit longer to get everything ready.
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The Space Hulk: Deathwing beta wrapped up last week, and developer Streum On Studio is now "working relentlessly to address the technical points raised." And apparently it's a little more work than the team expected, because today it announced that the game has been delayed, very slightly, to December 14, in order "to offer the best possible experience at launch."
"Most issues have already been addressed, including drastic improvement in loading times, optimization of general performance, improvement of interface and menu elements, sound-design changes including character voices, and fix of numerous bugs and nearly all occurrences of crashes," the studio said.
By way of apology for the slip, it also released a half-dozen new screenshots. They're not quite as compelling as, say, 13 minutes of Space Marines stomping Genestealers into mucilage, but they sure are pretty. And in the meantime, Space Hulk: Deathwing remains available for preorder for $34.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

