Payday: The Web Series fans vindicated as Starbreeze announces live 'TV or film' adaptation of the games

A close-up of a live-action actor wearing a Payday clown mask.
(Image credit: Starbreeze)

Payday is going live-action. Again. In what I've decided is the prophesied second coming of 2013's Payday: The Web Series, developer Starbreeze is once more committing to a filmic adaptation of its popular heist-em-up. In a statement released earlier today, the studio announced that it had entered into a partnership with Stockholm Syndrome, an LA-based production company, with the goal of developing a Payday project "for TV or film".

As I noted before, it's not the first time Starbreeze has translated Payday for the silver screen (or, well, YouTube). The company dipped its toe into celluloid waters a whole decade ago with the web series it made to promote the release of Payday 2, although I suspect a full-fledged "TV or film" project might get a slightly higher budget than those shorts. 

Starbreeze has made plenty of live-action trailers for the series over the years, too, so I suppose it's only natural it'd eventually decide to greenlight a full-on production effort.

Stockholm Syndrome CEO Greg Lipstone pointed at the recent success of other videogame adaptations as evidence that there's never been a better time to make a Payday show or film. "The timing couldn't be more perfect," he said, "Just look at the success of The Last of Us, Halo, and The Witcher, all based on well-known games". 

I'm not entirely sure that's how it works, but I suppose I admire the enthusiasm. Plus, you'd hope a Payday adaptation wouldn't infuriate game fans quite as much as the Halo TV show has (not that the outrage stopped it from being very popular indeed).

The ink's barely dry on the agreement between Stockholm Syndrome and Starbreeze, so it'll be a while before we're all trading leaked shots of the Payday set the way we've been doing for Amazon's Fallout show, but you can expect Payday to grace TV and/or cinema screens at some point in the future. Until then, might as well watch the web series again.

Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.