Nier Replicant system requirements appear on Steam

Nier Replicant
(Image credit: Square Enix)

Nier Replicant was originally released in 2010 for the PlayStation 3, but only in Japan. An updated version, entitled Nier Replicant ver.1.22474487139—which, for obvious reasons, we continue to refer to as simply Nier Replicant—was announced in March 2020 for PC and other platforms, and later in the year was given an April 23 release date. And now, a couple months out from the big day, we've got the system requirements.

Courtesy of Steam, here's what you'll need to bring to the party:

Minimum (60 FPS @ 1280x720):

  • OS: Windows 10 64-bit
  • Processor: AMD Ryzen 3 1300X or Intel Core i5-6400
  • Memory: 8GB 
  • Graphics: AMD Radeon R9 270X or Nvidia GeForce GTX 960
  • DirectX: Version 11
  • Storage: 25GB 
  • Sound Card: DirectX Compatible Sound Card

Recommended (60 FPS @ 1920x1080):

  • OS: Windows 10 64-bit
  • Processor: AMD Ryzen 3 1300X or Intel Core i5-6400
  • Memory: 16GB 
  • Graphics: AMD Radeon RX Vega 56 or Nvidia GeForce GTX 1660
  • DirectX: Version 11
  • Storage: 25GB 
  • Sound Card: DirectX Compatible Sound Card

Nothing too demanding then, which isn't terribly surprising given that producer Yusuke Saito described it as a "version up," rather than a remake or remaster of the decade-old game, when the new release was announced. It's not clear what exactly that means, but the Steam listing promises "masterfully revived visuals," and it will also feature new voice acting, music, and content.

Nier Replicant is available for pre-purchase on Steam for $60/£50/€60.

Thanks, VG247.

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Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.