Director Paul WS Anderson says you can blame Metal Gear Solid for the Monster Hunter movie, because juxtaposing machine guns and monsters is simply 'great imagery'

The main characters in the Monster Hunter movie.
(Image credit: Capcom / Sony / Constantin)

I hold the dubious honour of holding what is probably the most positive opinion of the Monster Hunter movie on planet Earth. I thought it was great! Spiders exploding out of a guy's chest and then eating him: what's not to like?

Plenty, according to everyone else, with the film sitting at around a 40% score on Rotten Tomatoes, with a slightly higher audience score of 70%. Pour one out for Lori, who found a movie about military grunts hunting down fantasy monsters "totally unrealistic and gory."

MONSTER HUNTER – Exclusive Chat with Paul W.S. Anderson and Social Dissonance - YouTube MONSTER HUNTER – Exclusive Chat with Paul W.S. Anderson and Social Dissonance - YouTube
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MGS: Peace Walker features a series of missions where Big Boss goes out and, essentially, hunts monsters with ludicrous military hardware. The crossover has three monsters: Rathalos, Tigrex, and the hybrid Gear Rex. They're deeply silly but great fun, and Peace Walker also pushes the boat out by incorporating elements like Felynes, smaller raptors, and cooking steaks.

It's this combination of rocket launchers and dragons that caught Anderson's eye, and made him think it could not only work as inspiration for Jovovich's characters, but also the wider themes of the film.

"I thought what great fun to play with the hubris of the modern world," says Anderson. "We put our faith in technology so much, in fact too much in my opinion, and of course in the movie it doesn't go so well, these people who have all these weapons and all these vehicles… they just end up getting fucked up."

Spoiler alert there! Don't worry: Milla Jovovich's character survives. I doubt Anderson was ever going to kill off his IRL wife. The good news (for everyone else at least) is that Monster Hunter underperformed at the box office, so a sequel is unlikely.

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Rich Stanton
Senior Editor

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

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