Moody Stalker 2 trailer revealed at the Xbox Game Showcase

Update: This post originally stated that Stalker 2 would launch on Xbox Series X before it launched on PC. This was an error. Stalker 2 will launch on PC and Xbox simultaneously. 

GSC Game World's famous post-nuclear survivalist nightmare sandbox trilogy is finally receiving a sequel. Like the original games, Stalker 2 promises to be "a unique blend of first-person shooter, immersive sim and horror."

Stalker 2 resurfaced back in March this year with a single screenshot and an assurance that this is GSC's most ambitious game yet. A previous attempt was aborted years ago, but more than a decade on, there's still plenty of reasons to be excited for a return to The Zone.

Today we saw at atmospheric trailer, which captured the bleak tone of the world very nicely indeed. We see some anomalies messing with reality, and a character in classic Stalker getup prowling through the tunnels of The Zone.

The simulation of the factions and creatures in Stalker 2 will be controlled by A-Life 2.0, a "reimagined version" of the A-Life system that appeared in the original games. "Countless events and encounters will happen every moment — even if you are not around to witness them with your own eyes," reads a post on the Xbox site.

The game is launching on PC and Xbox Series X simultaneously, according to a post on the official Stalker Facebook page, though no release date has been announced.

The same post states the trailer "demonstrates the level of graphics and atmosphere we are aiming to achieve on release," which sounds like it's not actually taken from the game itself. 

Christopher Livingston
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.