Modder accuses Take-Two of hypocrisy after lawyers obliterate all trace of their GTA 5 AI mod: 'Rather than chasing small mods, perhaps they should focus on creating proper remakes with better pricing'

Character art from the Sentient Streets mod, showing two police officers.
(Image credit: Bloc)

Take-Two has chalked up another body in the GTA modding scene, and barely a week after Rockstar turned heads by buying up the FiveM mod makers. This time the victim was the creator of Sentient Streets, the AI mod that allowed you to chat with, cajole and extort the NPCs of Los Santos that we covered last week. Rockstar's parent company was none too happy with it, apparently, so all trace of it has now been blasted from the internet.

Both the Nexus Mods page for Sentient Streets and a YouTube video showing it off have been unceremoniously scrubbed out of existence following takedowns by Take-Two. The mod's creator, Bloc, took down the version of the mod hosted on GTA 5 Mods themself, for fear of that one eventually getting dinged by a DMCA as well. Bloc says the whole thing came completely out of the blue.

The creator also says their account on Netlify—the site on which the Sentient Streets installation guide was hosted—has been suspended without notice, although Bloc says Netlify didn't offer an explanation, and admits there's a (slim) possibility it's a coincidence.

Bloc says they got in touch with the "claimant email address shown on YouTube"—a Take-Two email address—in the hope that the problem "might be a small misunderstanding," or at least that the company "could explain the reasoning behind it." But Take-Two hadn't responded by the time Bloc posted their update to YouTube yesterday.

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Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.