L.A. Noire's blooper reel is cool (and a little bit creepy)

L.A Noire gag thumb

L.A. Noire's motion capture was impressive, but still required input from fallible human beings. Hence mistakes were made. Hence a gag reel of fluffed lines, misjudged delivery and sneezing was created. Only here, Depth Analysis - the firm that supplied the MotionScan technology - has released that reel using the in-engine characters from the game. The result is... kind of weird.

The final game's facial performances always struck me as slightly off - a result of the overly exaggerated expressions required to flag up whether a suspect was nervous or lying. Here, as the actors' avatars break character, sticking out tongues and smirking, we take a sharp left turn into the Uncanny Valley. Still, the accuracy and detail of the capture is undeniably sophisticated.

Thanks, Kotaku .

Phil Savage

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.