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L.A. Noire's blooper reel is cool (and a little bit creepy)

L.A Noire gag thumb

L.A. Noire's motion capture was impressive, but still required input from fallible human beings. Hence mistakes were made. Hence a gag reel of fluffed lines, misjudged delivery and sneezing was created. Only here, Depth Analysis - the firm that supplied the MotionScan technology - has released that reel using the in-engine characters from the game. The result is... kind of weird.

The final game's facial performances always struck me as slightly off - a result of the overly exaggerated expressions required to flag up whether a suspect was nervous or lying. Here, as the actors' avatars break character, sticking out tongues and smirking, we take a sharp left turn into the Uncanny Valley. Still, the accuracy and detail of the capture is undeniably sophisticated.

Thanks, Kotaku .

Phil Savage
Phil leads PC Gamer's UK team. He was previously the editor of the magazine, and thinks you should definitely subscribe to it. He enjoys RPGs and immersive sims, and can often be found reviewing Hitman games. He's largely responsible for the Tub Geralt thing, but still isn't sorry.