Kojima shows off Death Stranding's PC photo mode

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(Image credit: Kojima Productions)

Death Stranding's photo mode, which will arrive with the PC version on June 2, is probably going to get a lot of use. Post-apocalyptic America looks uncannily like severe but picturesque Iceland and is just begging to be snapped, but what I'm really looking forward to are all the slapstick photos of a heavily-laden Sam tumbling down mountains. 

In the PS4 version, players are still limited to basic screenshots, which makes getting the perfect shot tricky. In the meantime, you can get a sneak peek at the upcoming photo mode, courtesy of Hideo Kojima. He's posted a quick teaser on Twitter that shows off some of the options, along with some shots the team's taken. 

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Judging by the brief clip, it's got everything you'd expect from the now standardised mode. There are plenty of options to help you find the right angle, as well as tweaking the colour and brightness, and you mess around with different filters. The Polaroid option seems especially Kojima. Sam gets a taste of what it's like to be a model, too, as you can change his pose. Or you can just chuck him out of the shot entirely. 

Kojima also mentioned his history with in-game cameras, which cropped up as far back as the original Metal Gear Solid, allowing players to check out Shadow Moses in first-person and hunt down ghosts. Cameras then appeared in every subsequent game until Metal Gear Solid 5.  

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He's also keen to host a competition with player-submitted photos.

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I've already finished Death Stranding on PS4, but I've got a bad habit of getting PC editions of games I've played to death exclusively to take photos. I will inevitably be returning to Icelandic America. 

Along with the photo mode, the PC version will come with an expanded soundtrack, Half-Life-themed headgear and some other new cosmetics. It's due out on June 2, and it's available for pre-purchase now on Steam and the Epic Games Store for $60/£55/€60.

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.