Guild Wars 1 "thriving," may "last forever," developer says
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
An electronic afterlife is tough to find in gaming. The old makes room for the new in ways that can sometimes be brutally disruptive. Guild Wars 1 developer ArenaNet is working to ensure the community behind the 2005 MMORPG has enough support to live far into the future, according to recent comments by lead content designer Mike Zadorojny (via Eurogamer ).
Even after the release of its sequel last year, the first Guild Wars has retained a "thriving" player base, Zadorojny said, and the technology supporting the game should ensure this remains the case. "The game itself was so efficient on the server side in terms of the resources, like, it runs on a fraction of the hardware that we need for running Guild Wars 2, so having that on the back-burner is nothing compared to GW2," he said.
One key factor in maintaining the online world of the original Guild Wars has been the creation and continued use of automation to organize the game's tournaments, events, and week-to-week schedule. The small team currently dedicated to maintaining the game won't be putting together new content, but works instead to take care of any "massive issues," according to Zadorojny. These are presumably issues that go beyond the scope of the automatic system the developers have created, but the structures ArenaNet has behind the game definitely sound like they were designed with a long lifespan in mind.
"We've been doing a lot of automation support so that the game itself could last forever, even without anybody really touching it," Zadorojny said.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

