Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Black Friday
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • Software
    • Movies & TV
    • Codes
    • Coupons
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$32.49
Subscribe now
Don't miss these
Nvidia RTX 5090 and XFX RX 9070 graphics cards
Graphics Cards Best graphics cards in 2025: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards
Two of the best 4K gaming monitors, the MSI MPG 321URX QD-OLED and the LG UltraGear 27GR93U on a grey background with the PC Gamer recommended logo in the top right corner
Gaming Monitors Best 4K gaming monitors in 2025: the ultra hi-res panels I highly recommend
Two of the best captures cards on a blue background with the PC Gamer Recommends logo in the top right.
Capture Cards Best capture cards for PC gaming in 2025: whether it's streaming, recording, 1080p or the big 4K, these cards have you covered
Best gaming monitors on a green background with the PC Gamer Recommends badge in the top right of the image
Gaming Monitors Best gaming monitors in 2025: the pixel-perfect panels I'd buy myself
MSI Vector 16 HX AI and Razer Blade 16 gaming laptops on a blue background with a PC Gamer logo in the foreground
Gaming Laptops Best gaming laptop 2025: I've tested the best laptops for gaming of this generation and here are the ones I recommend
GTA Online
Grand Theft Auto 'The future of GTA roleplaying' announced in collaboration with Rockstar Games
Protagonists Jason and Lucia in Grand Theft Auto 6.
Grand Theft Auto GTA 6: What we know about Rockstar's return to Vice City
Lucia from GTA6 using a punching bag in a gym
Grand Theft Auto Rockstar has launched 2 low-key partnerships for GTA 6, but with a splash of the Fortnite formula they could have a transformative effect on both Vice City and videogames
Jason Duval and a friend from Grand Theft Auto 6. They're standing side by side looking at the man's phone and seem surprised by what they see.
Grand Theft Auto Charting the GTA 6 map: Vice City, Ambrosia, and everything in between
Jason from GTA6 on a motorcycle with a gun
Grand Theft Auto Rockstar is already calling GTA 6 'the largest game launch in history' 7 months out from release, counting a few hundred million chickens before they've hatched
A woman driving a car and a man shooting out of it
Grand Theft Auto The most underrated GTA of all time meets Hotline Miami? This ultra-violent crime sim coming soon to Steam has shot straight to the top of my hit list
Key art of Vice City in Grand Theft Auto 6.
Grand Theft Auto God help us all, GTA 6 may be a 'AAAAA' game, says Devolver co-founder, and that's why the entire industry is taking cover from it like it's a nuclear blast
Jason, one of the protagonists of GTA 6, holding a phone.
Action Speculatively plotting GTA 6's map is a painstaking, exhausting, and heroic effort: 'We had 10 people search every street in StreetView, this took weeks—and failed'
Cal Hampton in Grand Theft Auto 6.
Platforms YouTube updates its policy on violent videogame clips with rules that seem aimed at the incoming flood of GTA 6 videos
GTA 5 money
Grand Theft Auto Grand Theft Auto 5 has now sold an incredible 220 million copies, with roughly 20 million in the last year alone
Popular
  • New Valve hardware
  • Best PC gear
  • Arc Raiders
  • PC Gaming Show
  • Quizzes
  1. Games
  2. Action
  3. Grand Theft Auto
  4. Grand Theft Auto 5

GTA 5 5K screenshot gallery: playing with the video editor

Features
By Tyler Wilde published 17 April 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 1 of 30
Page 1 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 2 of 30
Page 2 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 3 of 30
Page 3 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 4 of 30
Page 4 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 5 of 30
Page 5 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 6 of 30
Page 6 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 7 of 30
Page 7 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 8 of 30
Page 8 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 9 of 30
Page 9 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 10 of 30
Page 10 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 11 of 30
Page 11 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 12 of 30
Page 12 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 13 of 30
Page 13 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 14 of 30
Page 14 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 15 of 30
Page 15 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 16 of 30
Page 16 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 17 of 30
Page 17 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 18 of 30
Page 18 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 19 of 30
Page 19 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 20 of 30
Page 20 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 21 of 30
Page 21 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 22 of 30
Page 22 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 23 of 30
Page 23 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 24 of 30
Page 24 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 25 of 30
Page 25 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 26 of 30
Page 26 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 27 of 30
Page 27 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 28 of 30
Page 28 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 29 of 30
Page 29 of 30

Half the fun of GTA is A) doing stupid stuff and B) making stuff, stupid or otherwise. It's why we're enamored with GTA 5's video editor, which has made it easier than ever to be creative (even if it is slightly cumbersome to use) in the series' highest-fidelity world.

The great thing about the editor is that it doesn't just record gameplay clips: it records the gameplay itself, allowing me to set up shots after the fact and adjust post-processing filters (DOF, for instance). Because GTA looks so damn good in places (and in others, well, you'll notice I avoided faces), I decided to use this power to compose some pretty photos at a lovely 5120x2880.

I achieved 5K resolution after wrestling with custom resolutions in the Nvidia control panel for a while, and I endured a ton of crashes, but it is doable. And thanks to the in-game editor, I was able to play at a reasonable resolution, say 1440p, then bump it up while composing my screenshots. (Thanks also goes out to the LPC for being able to handle 5K with a workable framerate.)

I hope you find a new wallpaper somewhere among these. If you're experimenting with high-res screenshots too, drop them in the comments and maybe we can make a community gallery.

Page 30 of 30
Page 30 of 30
Tyler Wilde
Tyler Wilde
Social Links Navigation
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

Read more
GTA Online
'The future of GTA roleplaying' announced in collaboration with Rockstar Games
 
 
Protagonists Jason and Lucia in Grand Theft Auto 6.
GTA 6: What we know about Rockstar's return to Vice City
 
 
Lucia from GTA6 using a punching bag in a gym
Rockstar has launched 2 low-key partnerships for GTA 6, but with a splash of the Fortnite formula they could have a transformative effect on both Vice City and videogames
 
 
Jason Duval and a friend from Grand Theft Auto 6. They're standing side by side looking at the man's phone and seem surprised by what they see.
Charting the GTA 6 map: Vice City, Ambrosia, and everything in between
 
 
Jason from GTA6 on a motorcycle with a gun
Rockstar is already calling GTA 6 'the largest game launch in history' 7 months out from release, counting a few hundred million chickens before they've hatched
 
 
A woman driving a car and a man shooting out of it
The most underrated GTA of all time meets Hotline Miami? This ultra-violent crime sim coming soon to Steam has shot straight to the top of my hit list
 
 
Latest in Grand Theft Auto
Lucia from GTA6 using a punching bag in a gym
Far-right Polish politician tries to score points by addressing GTA 6's delay in parliament: 'This is a huge scandal'
 
 
GTA 5 money
Grand Theft Auto 5 has now sold an incredible 220 million copies, with roughly 20 million in the last year alone
 
 
Trevor Phillips from GTA 5 as he walks through a swanky apartment with Michael De Santa and Franklin Clinton. He's animated and mid-speech.
Modder hero makes GTA 5 NPCs commit insurance fraud, ends up getting taken to court where he has to play 'Shag, marry, avoid' for his freedom
 
 
Brian Heder in Grand Theft Auto 6
Palworld community manager points to a new problem with GTA 6's delay: 'Expect to see many games swerve to avoid the 2027 awards season'
 
 
Jason and Lucia sitting on a pier, enjoying a beer together in the first Grand Theft Auto 6 trailer.
CD Projekt Red tells Rockstar not to make the same mistake it did—posts a self-burn over Cyberpunk 2077's historically bad launch to support GTA 6's delay
 
 
Jim indicates a bush he thinks would be good for peeing behind
Despite another big delay, Devolver is still hell-bent on releasing a game on the same day as Grand Theft Auto 6: 'you can't escape us'
 
 
Latest in Features
Valve's new and improved Steam Controller during a visit to Valve's HQ in Bellevue, Washington.
I can't live without the Steam Deck's trackpads anymore, and I hope the Steam Controller forces the competition to adopt them
 
 
RPG Maker MZ cover art
6 of the most popular apps on Steam that aren't games
 
 
Arc Raiders extraction shooter
I just finished my Expedition project in Arc Raiders and, honestly, it wasn't worth it
 
 
Valve's new Steam Machine during a visit to Valve HQ in Bellevue, Washington. The Steam Machine is a compact living room gaming PC.
Seriously people, it's fine the Steam Machine has just 8 GB of VRAM, but Valve ought to chill out on the 'play every game at 4K60' chat
 
 
Arc Raiders extraction characters
You can beat Arc Raiders' first event in just 45 clicks, and I wish I could tell you that was good
 
 
Valve's new Steam Machine during a visit to Valve HQ in Bellevue, Washington. The Steam Machine is a compact living room gaming PC.
I reported on the failure of Valve's first Steam Machines 8 years ago—this time I think they have it right
 
 
  1. Two of the best PC cases with the PC Gamer Recommended badge in the top right.
    1
    The best fish tank PC case in 2025: I've tested heaps of stylish chassis but only a few have earned my recommendation
  2. 2
    Best gaming laptop 2025: I've tested the best laptops for gaming of this generation and here are the ones I recommend
  3. 3
    Best Hall effect keyboards in 2025: the fastest, most customizable keyboards for competitive gaming
  4. 4
    Best PCIe 5.0 SSD for gaming in 2025: the only Gen 5 drives I will allow in my PC
  5. 5
    Best graphics cards in 2025: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards
  1. Robert standing in front of his suit
    1
    Dispatch review: A triumphant season of interactive TV
  2. 2
    Rue Valley review: Lost in its own time loop
  3. 3
    Orbital Pathfinder Gaming Mouse Review
  4. 4
    Framework 16 (RTX 5070 upgrade) gaming laptop review
  5. 5
    AMD Ryzen 5 7500X3D review

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...